Jawbreakers
2018 - Twin Stick Shooter
Game Designer / Level Designer
PC with controller
Unreal Engine 4
Work Highlights
The Challenges
Jawbreakers is a Twin stick shooter based on bullet hell parts and a boss rush system. It was new for me to work on a bullet hell system and all the problematics and codes related to the genre. Therefore it was pleasant to work on something new. In Design, we collaborate closely with the artistic direction to be sure that we were going on the right direction.
The design of the boss pattern was done in this way, each boss pattern has to challenge the player on his placement possibilities. We designed the playground to change according to the boss rage. The purpose of that was to create a kind of pacing based on the stages. Each stages have three rounds with different boss patterns and playground, creating difficult game balancing.
Benoît Cassin
©BenoitCassin2023