Benoît Cassin

Level Designer

Hi there,

I am french Level Designer interested in working on Action Adventure and Shooter games. I'm seeking inspiring projects especially in the AAA or AA industry. But I'm also open to any experiences that can make me a better Designer.

I'm looking for new opportunities

Don't hesitate to contact me !

 

Junior Level Designer at Ubisoft India
Assassin's Creed VR game for Oculus

Internship at Fishing Cactus
Platforming adventure game playing with the Seasons

Professional

Twin Stick Shooter Boss Rush Bullet Hell in cooperation

Student

Graduate Project
Asymetrical multiplayer confrontation game

Student
Personal

My

Work

Professional

Professional

Junior Level designer at Ubisoft India
Remake of the great Action platformer

Quest Design exercise inspired by Cyberpunk 2077

Level Design Exercise inspired by TitanFall 2

Personal Personal

Combat space exercise inspired by Ghost Recon games

Personal
Junior Level Designer at Ubisoft Bordeaux
Spiritual sequel of the beloved game

Voyager

Professional

Level Designer at Ubisoft Bordeaux
Assassin's Creed returning to its roots

Professional

Anvil

Level Design Exercise inspired by Dishonored 2

Personal

Level Design Exercise inspired by Cyberpunk

Personal
Level Designer at Big Bad Wolf
Adaptation of H. P. Lovecraft's work

Professional

Level Designer at Ubisoft Bordeaux
Assassin's Creed returning to its roots

Professional

Quest Design exercise inspired by The Witcher 3

Personal

 

Resume

About Me

From a more personal point of view, I obviously love video games and I’m open to all genres. To name a few, Mass Effect, Sunset Overdrive and Rainbow Six Siege are one of my favourite games but I like to discover any types of experiences. When I think about level design, I have different references like Hitman, Titanfall 2 or Dishonored.

Seven years ago, I graduated in Game Design & Management at Supinfogame RUBIKA. During my studies, I learned all the aspect of Game Design. I discovered that I was particularly fond of level design, probably a relic of my years studying cinema.

I like the idea that as a level designer I can monitor the player's experience precisely and in direct relation with Game Design, Narration and Environment Art.

I was able to confirm this idea through my experiences on different Ubisoft projects.

I particularly like staging and composing. I try to add some notions of architecture as well.

But for me, level design is a whole and I do not forget the technical and rational aspects that I’m developing during my different experiences and exercises. I actually love to work within the Engine.

I love cinema of any kind, from Korean Thriller to animation film and independent American cinema. My favourite directors are Steve McQueen II and Kim Jee Won.

I love to stay creative ! I always have many hobbies and passions that change with time. Travelling and discovering new cultures are ones that I always have and now I'm more into mixology and taking care of plants. I always stay open for new experiences !

 

Contact Details

benoitcassin.pro@gmail.com

+33 (0)6 87 23 29 92

Contact

Benoît Cassin

©BenoitCassin2023