I participated on a project that was supposed to be a game where the intent was to offer a relaxing experience. It was a school project and we didn't have any artists collaborating with us.
As level designer, I decided to practice my 3D skills to be able to be operational in a 3D software, 3DSMax in this case. It was really helpful to learn the basics of 3D modelling.
I also learned how to create a UV and used gradient textures.
Project Japanese Small Shop
Work In Progress
I decided to learn others 3D softwares that are used in the industry.
For Level Designer job offers, it's asked from many studios to be efficient on Maya.
I already knew how to use 3DSMax so it was pretty easy to learn Maya's interface and shortcuts.
Inspired by the work of Mateusz Urbanowicz in his series of Japanese Storefronts