Benoît Cassin

Level Designer

Hi there,

I am french Level Designer interested in working on Action Adventure and Shooter games. I'm seeking inspiring projects especially in the AAA or AA industry. But I'm also open to any experiences that can make me a better Designer.

I'm looking for new opportunities

Don't hesitate to contact me !

My

Work

Professional

Level Designer at Ubisoft Bordeaux
Assassin's Creed returning to its roots

Anvil

Professional

Junior Level Designer at Ubisoft Bordeaux
Spiritual sequel of the beloved game

Professional

Junior Level Designer at Ubisoft India
Assassin's Creed VR game for Oculus

Professional

Junior Level designer at Ubisoft India
Remake of the great Action platformer

Anvil

Professional

Internship at Fishing Cactus
Platforming adventure game playing with the Seasons

Personal
Personal Personal

Quest Design exercise inspired by Cyberpunk 2077

Level Design Exercise inspired by TitanFall 2

Combat space exercise inspired by Ghost Recon games

Personal
Personal Student

Graduate Project
Asymetrical multiplayer confrontation game

Experimental level based on the coyness feeling

FPS puzzle game using clouds

Student
Student

Twin Stick Shooter Boss Rush Bullet Hell in cooperation

Puzzle game based on planification

Miscellaneous

Film-Making

Sound Design

La femme au katana

Renouveau

Is a short film directed by a team as part of the learning  process to understand the profession of director of photography.

 

"Renouveau" is a short film directed by Supinfocom Students. They requested me to create the sound effects. I accepted.

 

3D Art

I really like to create simple 3D scenes on my free time. It's also an opportunity to sharpen my skills on the current 3D softwares.

 

About Me

Three years ago, I graduated in Game Design & Management at Supinfogame RUBIKA. During my studies, I learned all the aspects of Game Design. I discovered that I was particularly fond of level design, probably a relic of my years studying cinema.

I like the idea that as a level designer I can monitor the player's experience precisely and in direct relation with Game Design, Narration and Environment Art.

I was able to confirm this idea through my experiences on different Ubisoft projects.

I particularly like staging and composing. I try to add some notions of architecture as well.

But for me, level design is a whole and I do not forget the technical and rational aspects that I’m developing during my different experiences and exercises. I actually love to work within  the Engine.

From a more personal point of view, I obviously love video games and I’m open to all genres. To name a few, Mass Effect, Sunset Overdrive and Rainbow Six Siege are one of my favourite games but I like to discover any type of experiences. When I think about level design, I have different references like Hitman, Titanfall 2 or Dishonored.

I love cinema of any kind, from Korean thriller to animation film and independent American cinema. My favourite directors are Steve McQueen II and Kim Jee Won.

I love to stay creative ! I always have many hobbies and passions that change with time. Travelling and discovering new cultures are ones that I always have and now I'm more into mixology and taking care of plants. I always stay open for new experiences !

Resume

Contact

benoitcassin.pro@gmail.com

+33 (0)6 87 23 29 92

Benoît Cassin

©BenoitCassin2023

Junior Level Designer at Ubisoft Bordeaux
Spiritual sequel of the beloved game
Professional
Personal
Personal
Student
Personal
Personal
Personal
Student
Student
Professional
Junior Level Designer at Ubisoft Bordeaux
Spiritual sequel of the beloved game
Personal
Personal
Student
Personal
Personal
Personal
Student
Student