Benoît Cassin
Level Designer
Hi there,
I am french Level Designer interested in working on Action Adventure and Shooter games. I was fortunate to work on AAA projects and I have the desire to continue working in this kind of structure. I also wish to continue my career by relocating around the globe.
I'm looking for new opportunities
Don't hesitate to contact me !
Junior Level Designer at Ubisoft India
Assassin's Creed VR game for Oculus
Junior Level designer at Ubisoft India
Remake of the great Action platformer
Anvil
Internship at Fishing Cactus
Platforming adventure game playing with the Seasons
Quest Design exercise inspired by Cyberpunk 2077
Level Design Exercise inspired by TitanFall 2
Combat space exercise inspired by Ghost Recon games
Graduate Project
Asymetrical multiplayer confrontation game
Experimental level based on the coyness feeling
FPS puzzle game using clouds
Twin Stick Shooter Boss Rush Bullet Hell in cooperation
Puzzle game based on planification
Miscellaneous
Film-Making
Sound Design
La femme au katana
Renouveau
Is a short film directed by a team as part of the learning process to understand the profession of director of photography.
"Renouveau" is a short film directed by Supinfocom Students. They requested me to create the sound effects. I accepted.
3D Art
I really like to create simple 3D scenes on my free time. It's also an opportunity to sharpen my skills on the current 3D softwares.
About Me
Two years ago, I graduated in Game Design & Management at Supinfogame RUBIKA. During my studies, I learned all the aspects of Game Design. I discovered that I was particularly fond of level design, probably a relic of my years studying cinema.
I like the idea that as a level designer I can monitor the player's experience precisely and in direct relation with Game Design, Narration and Environment Art.
I particularly like staging and composing. I try to add some notions of architecture as well.
But for me, level design is a whole and I do not forget the technical and rational aspects that I’m developing during my different experiences and exercises. I actually love to work within the Engine.
From a more personal point of view, I obviously love video games and I’m open to all genres. To name a few, Mass Effect, Sunset Overdrive and Rainbow Six Siege are one of my favourite games but I like to discover any type of experiences. When I think about level design, I have different references like Hitman, Titanfall 2 or Dishonored.
I love cinema of any kind, from Korean thriller to animation film and independent American cinema. My favourite directors are Steve McQueen II and Kim Jee Won.
I love travelling and discovering new cultures as a expatriate and I love astronomy as an observer.
Resume
Benoît Cassin
©BenoitCassin2021